| 1. | Construction of geometric partial differential equations in computational geometry 计算几何中几何偏微分方程的构造 |
| 2. | The interpolation of scattered data by multivariate splines is an important topic in computational geometry 利用多元样条函数进行散乱数据插值是计算几何中一个非常重要的课题。 |
| 3. | 2 kewei lai , a computational geometry approach to geometric tolerancing , dept . of mechanical eng . northeastern university 3杨芳.计算几何方法评定圆度的研究.天津大学研究生毕业论文 |
| 4. | In scg 97 : proc . the 13th annual symp . computational geometry , acm press , new york , usa , 1997 , pp . 359 - 365 在给定时间帧内所有被细胞分裂所打破的区域都被排列在一个表里,以逐个地处理。 |
| 5. | Decomposing a simple polygon into convex cell is one of elementary problems of computational geometry 摘要简单多边形凸单元剖分是计算几何的基本问题之一,剖分算法在许多领域均有较广泛的应用。 |
| 6. | International journal of computational geometry applications , 2001 , : 105 - 144 . 8 piegl l , tiller w . the nurbs book 如此,参数化的表达能精确地计算曲面的顶点,而同时,隐示表达能直接判断出物体的内部或外部。 |
| 7. | Computational geometry : an introduction , springer - verlag , 1985 . 3 thomas h cormen , charles e leiserson , ronald l rivest , clifford stein . introduction to algorithms , second edition , mit press , 2001 这样,在归并中只要考察上下两个正方形中与点v的y坐标值最接近的各两个点,计算这四个点与点v的距离就可以了。 |
| 8. | The dissertation consists of seven chapters which are dealt with many fields , such as cad / cam , aircraft design , computational geometry , computer graphics etc . the research achievements and main contents are as follows : 1 论文共分七章,内容涉及cad cam 、飞行器设计、计算几何、计算机图形学等。既有理论研究、方法探讨、又有实际应用。 |
| 9. | This thesis seeks to validate an effective approach to the method of the triangulation form 3d scattered points . a low computational complexity and high mesh quality algorithm has great application merit in the research of computational geometry , surface reconstruction and visualization of 3d data 低计算复杂度和高网格质量的三角剖分算法在计算几何、曲面重构及三维数据场可视化等研究领域中有着重大的应用价值。 |
| 10. | In order to optimize 3d models before store and rendering , we create a subsystem for radm . triangulation is a fundamental problem in computational geometry . in real time system , polygon should be triangulated in order to make full use of rendering accelerate on function of graphic hardware 为了使该系统输出的模型能够以更优化的形式提供给大多数的实时绘制程序所使用,我们在radm的基础上,又实现了一个面向绘制的模型优化子系统。 |